Panda3D
physxActorDesc.I
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file physxActorDesc.I
10  * @author enn0x
11  * @date 2009-09-05
12  */
13 
14 /**
15  *
16  */
17 INLINE PhysxActorDesc::
18 PhysxActorDesc() {
19 
21 }
22 
23 /**
24  *
25  */
26 INLINE PhysxActorDesc::
27 ~PhysxActorDesc() {
28 
29 }
30 
31 /**
32  * (re)sets the structure to the default.
33  */
34 INLINE void PhysxActorDesc::
36 
37  _desc.setToDefault();
38  set_name("");
39 }
40 
41 /**
42  * Returns true if the descriptor is valid.
43  */
44 INLINE bool PhysxActorDesc::
45 is_valid() const {
46 
47  return _desc.isValid();
48 }
bool is_valid() const
Returns true if the descriptor is valid.
void set_to_default()
(re)sets the structure to the default.
void set_name(const char *name)
Sets the optional debug name for the actor.