14 #ifndef PHYSXCAPSULESHAPE_H 15 #define PHYSXCAPSULESHAPE_H 47 void set_radius(
float radius);
48 void set_height(
float height);
50 float get_radius()
const;
51 float get_height()
const;
54 INLINE NxShape *ptr()
const {
return (NxShape *)_ptr; };
56 void link(NxShape *shapePtr);
66 static void init_type() {
67 PhysxShape::init_type();
69 PhysxShape::get_class_type());
72 return get_class_type();
76 return get_class_type();
85 #endif // PHYSXCAPSULESHAPE_H PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Abstract base class for shapes.
Descriptor class for PhysxCapsuleShape.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
A capsule shaped collision detection primitive, also known as a line swept sphere.