14 #ifndef PHYSXCCDSKELETON_H 15 #define PHYSXCCDSKELETON_H 29 unsigned int get_reference_count()
const;
34 INLINE
void ls()
const;
35 INLINE
void ls(std::ostream &out,
int indent_level=0)
const;
41 INLINE NxCCDSkeleton *ptr()
const {
return _ptr; };
43 void link(NxCCDSkeleton *meshPtr);
53 static void init_type() {
54 PhysxObject::init_type();
56 PhysxObject::get_class_type());
59 return get_class_type();
63 return get_class_type();
72 #endif // PHYSXCCDSKELETON_H PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.