PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "luse.h"
#include "callbackObject.h"
#include "physxObject.h"
#include "physxObjectCollection.h"
#include "physxEnums.h"
#include "physxContactReport.h"
#include "physxControllerReport.h"
#include "physxTriggerReport.h"
#include "physxOverlapReport.h"
#include "physxMask.h"
#include "physxGroupsMask.h"
#include "physx_includes.h"
#include "physxScene.I"
Go to the source code of this file.
Classes | |
class | PhysxScene |
A scene is a collection of bodies, constraints, and effectors which can interact. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file physxScene.h.