14 #ifndef PHYSXSPHEREFORCEFIELDSHAPE_H 15 #define PHYSXSPHEREFORCEFIELDSHAPE_H 36 void set_radius(
float radius);
38 float get_radius()
const;
41 INLINE NxForceFieldShape *ptr()
const {
return (NxForceFieldShape *)_ptr; };
43 void link(NxForceFieldShape *shapePtr);
47 NxSphereForceFieldShape *_ptr;
53 static void init_type() {
54 PhysxForceFieldShape::init_type();
56 PhysxForceFieldShape::get_class_type());
59 return get_class_type();
63 return get_class_type();
72 #endif // PHYSXSPHEREFORCEFIELDSHAPE_H PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Abstract base class for force field shapes.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A descriptor for a sphere force field shape.
A spherical force field shape.
TypeHandle is the identifier used to differentiate C++ class types.