Describes a particle that requires representation by a point (pixel, sparkle, billboard)
virtual void output(std::ostream &out) const
Write a string representation of this instance to <out>.
virtual void write(std::ostream &out, int indent=0) const
Write a string representation of this instance to <out>.
virtual void write(std::ostream &out, int indent=0) const
Write a string representation of this instance to <out>.
virtual PhysicsObject * make_copy() const
dynamic copier
An individual, physically-modelable particle abstract base class.
PointParticle(PN_stdfloat lifespan=0.0f, bool alive=false)
simple constructor
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