PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "renderEffect.h"
#include "luse.h"
#include "nodePath.h"
#include "polylightNode.h"
#include "pmap.h"
#include "pnotify.h"
#include "sceneSetup.h"
#include "polylightEffect.I"
Go to the source code of this file.
Classes | |
class | PolylightEffect |
A PolylightEffect can be used on a node to define a LightGroup for that node. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, PolylightEffect::ContribType ct) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file polylightEffect.h.