14 #ifndef ROCKETINPUTHANDLER_H 15 #define ROCKETINPUTHANDLER_H 39 void update_context(Rocket::Core::Context *context,
int xoffs,
int yoffs);
52 int _button_events_input;
55 bool _mouse_xy_changed;
68 static void init_type() {
69 DataNode::init_type();
71 DataNode::get_class_type());
74 return get_class_type();
76 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
The fundamental type of node for the data graph.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
A standard mutex, or mutual exclusion lock.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Encapsulates the data generated from (or sent into) any particular DataNode.
This object supervises the traversal of the data graph and the moving of data from one DataNode to it...