27 #ifndef RPPOINTLIGHT_H 28 #define RPPOINTLIGHT_H 61 #include "rpPointLight.I" 63 #endif // RPPOINTLIGHT_H virtual void update_shadow_sources()
Updates the shadow sources.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void write_to_command(GPUCommand &cmd)
Writes the light to a GPUCommand.
Class for storing data to be transferred to the GPU.
virtual void init_shadow_sources()
Inits the shadow sources of the light.
set_inner_radius
Sets the inner radius of the light.
set_radius
RenderPipeline.
get_inner_radius
Returns the inner radius of the light.
RPPointLight()
RenderPipeline.
get_radius
Returns the lights radius.