27 return noise(LVecBase2d(x, y));
34 noise(
const LVecBase2f &value) {
35 return (
float)
noise(value[0], value[1]);
double noise(double x, double y)
Returns the noise function of the three inputs.
double operator()(double x, double y)
Returns the noise function of the three inputs.
StackedPerlinNoise2()
Creates a StackedPerlinNoise2 object with no levels.