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virtual btScalar | addSingleResult (btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace) |
| Override default implementation. More...
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LPoint3 | get_from_pos () const |
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PN_stdfloat | get_hit_fraction () const |
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LVector3 | get_hit_normal () const |
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LPoint3 | get_hit_pos () const |
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PandaNode * | get_node () const |
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int | get_shape_part () const |
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LPoint3 | get_to_pos () const |
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int | get_triangle_index () const |
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bool | has_hit () const |
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virtual bool | needsCollision (btBroadphaseProxy *proxy0) const |
| Override default implementation. More...
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| get_from_pos |
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| get_hit_fraction |
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| get_hit_normal |
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| get_hit_pos |
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| get_node |
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| get_shape_part |
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| get_to_pos |
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| get_triangle_index |
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Definition at line 29 of file bulletClosestHitRayResult.h.
◆ addSingleResult()
btScalar BulletClosestHitRayResult::addSingleResult |
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btCollisionWorld::LocalRayResult & |
rayResult, |
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bool |
normalInWorldSpace |
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) |
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virtual |
◆ empty()
◆ needsCollision()
bool BulletClosestHitRayResult::needsCollision |
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btBroadphaseProxy * |
proxy0 | ) |
const |
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virtual |
The documentation for this struct was generated from the following files: