PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "textureStage.h"
#include "pointerTo.h"
#include "pmutex.h"
#include "pset.h"
#include "textureStagePool.I"
Go to the source code of this file.
Classes | |
class | TextureStagePool |
The TextureStagePool (there is only one in the universe) serves to unify different pointers to the same TextureStage, mainly to help developers use a common pointer to access things that are loaded from different model files. More... | |
Functions | |
EXPCL_PANDA_GOBJ std::istream & | operator >> (std::istream &in, TextureStagePool::Mode &mode) |
EXPCL_PANDA_GOBJ std::ostream & | operator<< (std::ostream &out, TextureStagePool::Mode mode) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file textureStagePool.h.