Panda3D
Classes | Functions
textureStage.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "internalName.h"
#include "pointerTo.h"
#include "typedWritableReferenceCount.h"
#include "updateSeq.h"
#include "luse.h"
#include "graphicsStateGuardianBase.h"
#include "textureStage.I"

Go to the source code of this file.

Classes

class  TextureStage
 Defines the properties of a named stage of the multitexture pipeline. More...
 

Functions

std::ostream & operator<< (std::ostream &out, const TextureStage &ts)
 
EXPCL_PANDA_GOBJ std::ostream & operator<< (std::ostream &out, TextureStage::Mode mode)
 
EXPCL_PANDA_GOBJ std::ostream & operator<< (std::ostream &out, TextureStage::CombineMode cm)
 
EXPCL_PANDA_GOBJ std::ostream & operator<< (std::ostream &out, TextureStage::CombineSource cs)
 
EXPCL_PANDA_GOBJ std::ostream & operator<< (std::ostream &out, TextureStage::CombineOperand co)
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
2004-07-14

Definition in file textureStage.h.