22 class VorbisAudioCursor;
28 class EXPCL_PANDA_MOVIES VorbisAudio :
public MovieAudio {
31 virtual ~VorbisAudio();
37 friend class VorbisAudioCursor;
43 static void init_type() {
44 TypedWritableReferenceCount::init_type();
46 MovieAudio::get_class_type());
49 return get_class_type();
51 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
61 #endif // VORBISAUDIO_H void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A MovieAudio is actually any source that provides a sequence of audio samples.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
A MovieAudio is actually any source that provides a sequence of audio samples.