14 #ifndef ANIMCHANNELBASE_H 15 #define ANIMCHANNELBASE_H 41 virtual bool has_changed(
int last_frame,
double last_frac,
42 int this_frame,
double this_frac);
58 return get_class_type();
62 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
66 static void init_type() {
67 AnimGroup::init_type();
69 AnimGroup::get_class_type());
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void write_datagram(BamWriter *manager, Datagram &me)
Writes the contents of this object to the datagram for shipping out to a Bam file.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Parent class for all animation channels.
virtual TypeHandle get_value_type() const
Returns the TypeHandle associated with the ValueType we are concerned with.
This is the base class for AnimChannel and AnimBundle.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...