14 #ifndef AUDIOVOLUMEATTRIB_H 15 #define AUDIOVOLUMEATTRIB_H 38 INLINE
bool is_off()
const;
39 INLINE
bool has_volume()
const;
40 INLINE PN_stdfloat get_volume()
const;
44 MAKE_PROPERTY2(volume, has_volume, get_volume);
47 virtual void output(std::ostream &out)
const;
50 virtual int compare_to_impl(
const RenderAttrib *other)
const;
51 virtual size_t get_hash_impl()
const;
62 static int get_class_slot() {
65 virtual int get_slot()
const {
66 return get_class_slot();
68 MAKE_PROPERTY(class_slot, get_class_slot);
71 static void register_with_read_factory();
82 static void init_type() {
83 RenderAttrib::init_type();
85 RenderAttrib::get_class_type());
89 return get_class_type();
91 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
95 static int _attrib_slot;
This is the base class for a number of render attributes (other than transform) that may be set on sc...
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Base class for objects that can be written to and read from Bam files.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
static int register_slot(TypeHandle type_handle, int sort, RenderAttrib *default_attrib)
Adds the indicated TypeHandle to the registry, if it is not there already, and returns a unique slot ...
An instance of this class is passed to the Factory when requesting it to do its business and construc...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Applies a scale to audio volume for positional sounds in the scene graph.