This is a base class for a generic data structure that can be attached per- instance to the camera, to store per-instance data that must be preserved over multiple frames. More...
#include "auxSceneData.h"
Public Member Functions | |
virtual TypeHandle | force_init_type () |
double | get_duration () const |
Returns the minimum length in time, in seconds, to keep this AuxSceneData object around in the scene graph after the last time it was rendered. More... | |
double | get_expiration_time () const |
Returns the frame_time at which this AuxSceneData object is currently scheduled to be removed from the scene graph. More... | |
double | get_last_render_time () const |
Returns the last time this object was used during traversal (according to set_last_render_time()). More... | |
virtual TypeHandle | get_type () const |
virtual void | output (std::ostream &out) const |
void | set_duration (double duration) |
Specifies the minimum length in time, in seconds, to keep this AuxSceneData object around in the scene graph after the last time it was rendered. More... | |
void | set_last_render_time (double render_time) |
Should be called with the current frame_time each time the AuxSceneData is used during traversal. More... | |
virtual void | write (std::ostream &out, int indent_level=0) const |
Public Member Functions inherited from TypedReferenceCount | |
TypedReferenceCount (const TypedReferenceCount ©) | |
void | operator= (const TypedReferenceCount ©) |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Additional Inherited Members | |
Public Attributes inherited from TypedObject | |
get_type | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
This is a base class for a generic data structure that can be attached per- instance to the camera, to store per-instance data that must be preserved over multiple frames.
In particular, this is used to implement the FadeLODNode, which must remember during traversal at what point it is in the fade, separately for each instance and for each camera.
Definition at line 31 of file auxSceneData.h.
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inline |
Returns the minimum length in time, in seconds, to keep this AuxSceneData object around in the scene graph after the last time it was rendered.
Definition at line 40 of file auxSceneData.I.
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inline |
Returns the frame_time at which this AuxSceneData object is currently scheduled to be removed from the scene graph.
Definition at line 67 of file auxSceneData.I.
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inline |
Returns the last time this object was used during traversal (according to set_last_render_time()).
Definition at line 58 of file auxSceneData.I.
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inline |
Specifies the minimum length in time, in seconds, to keep this AuxSceneData object around in the scene graph after the last time it was rendered.
Definition at line 31 of file auxSceneData.I.
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inline |
Should be called with the current frame_time each time the AuxSceneData is used during traversal.
Definition at line 49 of file auxSceneData.I.