This is a light wrapper around GLGraphicsBuffer (ie. More...
#include "cocoaGraphicsBuffer.h"
Public Member Functions | |
CocoaGraphicsBuffer (GraphicsEngine *engine, GraphicsPipe *pipe, const std::string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg, GraphicsOutput *host) | |
virtual bool | begin_frame (FrameMode mode, Thread *current_thread) |
virtual void | end_frame (FrameMode mode, Thread *current_thread) |
virtual TypeHandle | force_init_type () |
virtual TypeHandle | get_type () const |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
This is a light wrapper around GLGraphicsBuffer (ie.
FBOs) to interface with Cocoa contexts, so that it can be used without a host window.
Definition at line 24 of file cocoaGraphicsBuffer.h.