This specialization on CallbackData is passed when the callback is initiated from deep within the draw traversal, for a particular Geom. More...
#include "geomDrawCallbackData.h"
Public Member Functions | |
GeomDrawCallbackData (CullableObject *obj, GraphicsStateGuardianBase *gsg, bool force) | |
virtual TypeHandle | force_init_type () |
bool | get_force () const |
Returns true if any required data should be forced into memory if necessary to render the object, or false if the object should be omitted if some of the data is not available (at least until the data becomes available later). More... | |
GraphicsStateGuardianBase * | get_gsg () const |
Returns a pointer to the current GSG. More... | |
bool | get_lost_state () const |
Returns the lost_state flag. More... | |
CullableObject * | get_object () const |
Returns a pointer to the particular object that is being drawn. More... | |
virtual TypeHandle | get_type () const |
virtual void | output (std::ostream &out) const |
void | set_lost_state (bool lost_state) |
Sets the lost_state flag. More... | |
virtual void | upcall () |
You should make this call during the callback if you want to continue the normal rendering function that would have been done in the absence of a callback. More... | |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from CallbackData | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Additional Inherited Members | |
Public Attributes inherited from TypedObject | |
get_type | |
This specialization on CallbackData is passed when the callback is initiated from deep within the draw traversal, for a particular Geom.
Definition at line 28 of file geomDrawCallbackData.h.
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inline |
Returns true if any required data should be forced into memory if necessary to render the object, or false if the object should be omitted if some of the data is not available (at least until the data becomes available later).
Definition at line 50 of file geomDrawCallbackData.I.
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inline |
Returns a pointer to the current GSG.
Definition at line 39 of file geomDrawCallbackData.I.
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inline |
Returns the lost_state flag.
See set_lost_state().
Definition at line 71 of file geomDrawCallbackData.I.
Referenced by CullableObject::draw(), and CullableObject::draw_callback().
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inline |
Returns a pointer to the particular object that is being drawn.
Definition at line 31 of file geomDrawCallbackData.I.
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inline |
Sets the lost_state flag.
If this is true, the callback does not have to be quite so careful to clean up after itself; Panda will assume that the graphics state is in an unknown state after the callback has finished, and will issue all the necessary calls to restore it. If this is false, Panda will assume the callback will leave the graphics state exactly as it came in, and won't bother to try to restore it. The default is true.
Definition at line 63 of file geomDrawCallbackData.I.
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virtual |
You should make this call during the callback if you want to continue the normal rendering function that would have been done in the absence of a callback.
Specifically, this method will add the Geoms in this node to the list of renderable objects for drawing. If this callback was made on a CallbackNode, it doesn't actually do anything, since only a GeomNode holds geoms.
Reimplemented from CallbackData.
Definition at line 40 of file geomDrawCallbackData.cxx.
References CullableObject::draw().