This object describes how the vertex animation, if any, represented in a GeomVertexData is encoded. More...
#include "geomVertexAnimationSpec.h"
Public Member Functions | |
GeomVertexAnimationSpec (const GeomVertexAnimationSpec &other) | |
int | compare_to (const GeomVertexAnimationSpec &other) const |
Provides an arbitrary ordering between different animation specs. More... | |
void | fillin (DatagramIterator &scan, BamReader *manager) |
This internal function is called by make_from_bam to read in all of the relevant data from the BamFile for the new GeomVertexAnimationSpec. More... | |
AnimationType | get_animation_type () const |
bool | get_indexed_transforms () const |
int | get_num_transforms () const |
bool | operator != (const GeomVertexAnimationSpec &other) const |
bool | operator< (const GeomVertexAnimationSpec &other) const |
Provides an arbitrary ordering between different animation specs. More... | |
void | operator= (const GeomVertexAnimationSpec &other) |
bool | operator== (const GeomVertexAnimationSpec &other) const |
void | output (std::ostream &out) const |
void | set_hardware (int num_transforms, bool indexed_transforms) |
Specifies that vertex animation is to be performed by the graphics hardware (or at least by the graphics backend API, which is actually still free to animate the vertices on the CPU). More... | |
void | set_none () |
Specifies that no vertex animation is represented by this spec. More... | |
void | set_panda () |
Specifies that vertex animation is to be performed by Panda. More... | |
void | write_datagram (BamWriter *manager, Datagram &dg) |
Writes the contents of this object to the datagram for shipping out to a Bam file. More... | |
Public Attributes | |
get_animation_type | |
Returns the type of animation represented by this spec. More... | |
get_indexed_transforms | |
This is only meaningful for animation_type AT_hardware. More... | |
get_num_transforms | |
This is only meaningful for animation_type AT_hardware. More... | |
Additional Inherited Members | |
Public Types inherited from GeomEnums | |
enum | AnimationType { AT_none, AT_panda, AT_hardware } |
enum | Contents { C_other, C_point, C_clip_point, C_vector, C_texcoord, C_color, C_index, C_morph_delta, C_matrix, C_normal } |
enum | GeomRendering { GR_indexed_point = 0x00001, GR_indexed_other = 0x10000, GR_indexed_bits = 0x10001, GR_point = 0x00002, GR_point_uniform_size = 0x00004, GR_per_point_size = 0x00008, GR_point_perspective = 0x00010, GR_point_aspect_ratio = 0x00020, GR_point_scale = 0x00040, GR_point_rotate = 0x00080, GR_point_sprite = 0x00100, GR_point_sprite_tex_matrix = 0x00200, GR_point_bits = 0x003fe, GR_triangle_strip = 0x00400, GR_triangle_fan = 0x00800, GR_line_strip = 0x01000, GR_composite_bits = 0x01c00, GR_strip_cut_index = 0x20000, GR_flat_first_vertex = 0x02000, GR_flat_last_vertex = 0x04000, GR_shade_model_bits = 0x06000, GR_render_mode_wireframe = 0x40000, GR_render_mode_point = 0x80000, GR_adjacency = 0x100000 } |
enum | NumericType { NT_uint8, NT_uint16, NT_uint32, NT_packed_dcba, NT_packed_dabc, NT_float32, NT_float64, NT_stdfloat, NT_int8, NT_int16, NT_int32, NT_packed_ufloat } |
enum | PrimitiveType { PT_none, PT_polygons, PT_lines, PT_points, PT_patches } |
enum | ShadeModel { SM_uniform, SM_smooth, SM_flat_first_vertex, SM_flat_last_vertex } |
enum | UsageHint { UH_client, UH_stream, UH_dynamic, UH_static, UH_unspecified } |
This object describes how the vertex animation, if any, represented in a GeomVertexData is encoded.
Vertex animation includes soft-skinned skeleton animation and morphs (blend shapes), and might be performed on the CPU by Panda, or passed down to the graphics backed to be performed on the hardware (depending on the hardware's advertised capabilities).
Changing this setting doesn't by itself change the way the animation is actually performed; this just specifies how the vertices are set up to be animated.
Definition at line 38 of file geomVertexAnimationSpec.h.
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inline |
Provides an arbitrary ordering between different animation specs.
Definition at line 136 of file geomVertexAnimationSpec.I.
Referenced by operator<().
void GeomVertexAnimationSpec::fillin | ( | DatagramIterator & | scan, |
BamReader * | manager | ||
) |
This internal function is called by make_from_bam to read in all of the relevant data from the BamFile for the new GeomVertexAnimationSpec.
Definition at line 55 of file geomVertexAnimationSpec.cxx.
References DatagramIterator::get_bool(), DatagramIterator::get_uint16(), and DatagramIterator::get_uint8().
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Provides an arbitrary ordering between different animation specs.
Definition at line 112 of file geomVertexAnimationSpec.I.
References compare_to().
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inline |
Specifies that vertex animation is to be performed by the graphics hardware (or at least by the graphics backend API, which is actually still free to animate the vertices on the CPU).
This is only legal if the graphics hardware can support the specified limits on number of transforms and/or indexed transforms. Also, no current graphics API's support morphing.
Definition at line 102 of file geomVertexAnimationSpec.I.
Referenced by GraphicsStateGuardian::ensure_generated_shader().
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Specifies that no vertex animation is represented by this spec.
Definition at line 78 of file geomVertexAnimationSpec.I.
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Specifies that vertex animation is to be performed by Panda.
This is the most general setting and can handle any kind of vertex animation represented.
Definition at line 88 of file geomVertexAnimationSpec.I.
Referenced by PT().
Writes the contents of this object to the datagram for shipping out to a Bam file.
Definition at line 44 of file geomVertexAnimationSpec.cxx.
References Datagram::add_bool(), Datagram::add_uint16(), and Datagram::add_uint8().
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Returns the type of animation represented by this spec.
Definition at line 45 of file geomVertexAnimationSpec.h.
Referenced by CPT().
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This is only meaningful for animation_type AT_hardware.
If true, it indicates that the format uses indexed animation tables. It is false if each vertex will reference the first _num_transforms table entries only.
Definition at line 50 of file geomVertexAnimationSpec.h.
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This is only meaningful for animation_type AT_hardware.
It specifies the maximum number of transforms that might be simultaneously applied to any one vertex by the data in this format.
Definition at line 49 of file geomVertexAnimationSpec.h.