Encapsulates creation of a series of connected or disconnected line segments or points, for drawing paths or rays. More...
#include "lineSegs.h"
Public Member Functions | |
LineSegs (const std::string &name="lines") | |
Constructs a LineSegs object, which can be used to create any number of disconnected lines or points of various thicknesses and colors through the visible scene. More... | |
GeomNode * | create (bool dynamic=false) |
Creates a new GeomNode that will render the series of line segments and points described via calls to move_to() and draw_to(). More... | |
GeomNode * | create (GeomNode *previous, bool dynamic=false) |
Appends to an existing GeomNode a new Geom that will render the series of line segments and points described via calls to move_to() and draw_to(). More... | |
void | draw_to (PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) |
Draws a line segment from the pen's last position (the last call to move_to or draw_to) to the indicated point. More... | |
void | draw_to (const LVecBase3 &v) |
Draws a line segment from the pen's last position (the last call to move_to or draw_to) to the indicated point. More... | |
const LVertex & | get_current_position () |
Returns the pen's current position. More... | |
int | get_num_vertices () const |
LVertex | get_vertex (int n) const |
LColor | get_vertex_color (int vertex) const |
bool | is_empty () |
Returns true if move_to() or draw_to() have not been called since the last reset() or create(), false otherwise. More... | |
void | move_to (PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) |
Moves the pen to the given point without drawing a line. More... | |
void | move_to (const LVecBase3 &v) |
Moves the pen to the given point without drawing a line. More... | |
void | reset () |
Removes any lines in progress and resets to the initial empty state. More... | |
void | set_color (PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a=1.0f) |
Establishes the color that will be assigned to all vertices created by future calls to move_to() and draw_to(). More... | |
void | set_color (const LColor &color) |
Establishes the color that will be assigned to all vertices created by future calls to move_to() and draw_to(). More... | |
void | set_thickness (PN_stdfloat thick) |
Establishes the line thickness or point size in pixels that will be assigned to all lines and points created by future calls to create(). More... | |
void | set_vertex (int n, const LVertex &vert) |
Moves the nth point or vertex of the line segment sequence generated by the last call to create(). More... | |
void | set_vertex (int vertex, PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) |
Moves the nth point or vertex of the line segment sequence generated by the last call to create(). More... | |
void | set_vertex_color (int vertex, const LColor &c) |
Changes the vertex color of the nth point or vertex. More... | |
void | set_vertex_color (int vertex, PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a=1.0f) |
Changes the vertex color of the nth point or vertex. More... | |
Public Member Functions inherited from Namable | |
Namable (const std::string &initial_name="") | |
void | clear_name () |
Resets the Namable's name to empty. More... | |
const std::string & | get_name () const |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. More... | |
void | output (std::ostream &out) const |
Outputs the Namable. More... | |
void | set_name (const std::string &name) |
Public Attributes | |
get_num_vertices | |
Returns the total number of line segment and point vertices generated by the last call to create(). More... | |
get_vertex | |
Returns the nth point or vertex of the line segment sequence generated by the last call to create(). More... | |
get_vertex_color | |
Returns the color of the nth point or vertex. More... | |
Public Attributes inherited from Namable | |
get_name | |
set_name | |
Additional Inherited Members | |
Static Public Member Functions inherited from Namable | |
static TypeHandle | get_class_type () |
static void | init_type () |
Encapsulates creation of a series of connected or disconnected line segments or points, for drawing paths or rays.
This class doesn't attempt to be the smartest it could possibly be; it's intended primarily as a visualization and editing tool.
Definition at line 33 of file lineSegs.h.
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explicit |
Constructs a LineSegs object, which can be used to create any number of disconnected lines or points of various thicknesses and colors through the visible scene.
After creating the object, call move_to() and draw_to() repeatedly to describe the path, then call create() to create a GeomNode which will render the described path.
Definition at line 32 of file lineSegs.cxx.
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inline |
Creates a new GeomNode that will render the series of line segments and points described via calls to move_to() and draw_to().
The lines and points are created with the color and thickness established by calls to set_color() and set_thick().
If dynamic is true, the line segments will be created with the dynamic Geom setting, optimizing them for runtime vertex animation.
Definition at line 108 of file lineSegs.I.
Referenced by PGEntry::setup_minimal(), and PathFind::trace_path().
Appends to an existing GeomNode a new Geom that will render the series of line segments and points described via calls to move_to() and draw_to().
The lines and points are created with the color and thickness established by calls to set_color() and set_thick().
If dynamic is true, the line segments will be created with the dynamic Geom setting, optimizing them for runtime vertex animation.
Definition at line 173 of file lineSegs.cxx.
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inline |
Draws a line segment from the pen's last position (the last call to move_to or draw_to) to the indicated point.
move_to() and draw_to() only update tables; the actual drawing is performed when create() is called.
Definition at line 94 of file lineSegs.I.
Referenced by PGEntry::setup_minimal(), and PathFind::trace_path().
void LineSegs::draw_to | ( | const LVecBase3 & | v | ) |
const LVertex & LineSegs::get_current_position | ( | ) |
Returns the pen's current position.
The next call to draw_to() will draw a line segment from this point.
Definition at line 154 of file lineSegs.cxx.
References move_to().
bool LineSegs::is_empty | ( | ) |
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inline |
Moves the pen to the given point without drawing a line.
When followed by draw_to(), this marks the first point of a line segment; when followed by move_to() or create(), this creates a single point.
Definition at line 84 of file lineSegs.I.
Referenced by draw_to(), get_current_position(), PGEntry::setup_minimal(), and PathFind::trace_path().
void LineSegs::move_to | ( | const LVecBase3 & | v | ) |
Moves the pen to the given point without drawing a line.
When followed by draw_to(), this marks the first point of a line segment; when followed by move_to() or create(), this creates a single point.
Definition at line 61 of file lineSegs.cxx.
void LineSegs::reset | ( | ) |
Removes any lines in progress and resets to the initial empty state.
Definition at line 50 of file lineSegs.cxx.
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inline |
Establishes the color that will be assigned to all vertices created by future calls to move_to() and draw_to().
Definition at line 56 of file lineSegs.I.
Referenced by PGEntry::setup_minimal().
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inline |
Establishes the color that will be assigned to all vertices created by future calls to move_to() and draw_to().
Definition at line 65 of file lineSegs.I.
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inline |
Establishes the line thickness or point size in pixels that will be assigned to all lines and points created by future calls to create().
Definition at line 74 of file lineSegs.I.
void LineSegs::set_vertex | ( | int | n, |
const LVertex & | vert | ||
) |
Moves the nth point or vertex of the line segment sequence generated by the last call to create().
The first move_to() generates vertex 0; subsequent move_to() and draw_to() calls generate consecutively higher vertex numbers.
Definition at line 120 of file lineSegs.cxx.
Referenced by set_vertex().
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inline |
Moves the nth point or vertex of the line segment sequence generated by the last call to create().
The first move_to() generates vertex 0; subsequent move_to() and draw_to() calls generate consecutively higher vertex numbers.
Definition at line 132 of file lineSegs.I.
References set_vertex().
void LineSegs::set_vertex_color | ( | int | n, |
const LColor & | c | ||
) |
Changes the vertex color of the nth point or vertex.
See set_vertex().
Definition at line 142 of file lineSegs.cxx.
Referenced by set_vertex_color().
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inline |
Changes the vertex color of the nth point or vertex.
See set_vertex().
Definition at line 140 of file lineSegs.I.
References set_vertex_color().
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inline |
Returns the total number of line segment and point vertices generated by the last call to create().
The positions of these vertices may be read and adjusted through get_vertex() and set_vertex().
Definition at line 58 of file lineSegs.h.
LVertex LineSegs::get_vertex |
LColor LineSegs::get_vertex_color |
Returns the color of the nth point or vertex.
Definition at line 63 of file lineSegs.h.