This is a trivial class returned by PartBundleNode::get_bundle(). More...
#include "partBundleHandle.h"
Public Member Functions | |
PartBundleHandle (PartBundle *bundle) | |
PartBundle * | get_bundle () |
void | set_bundle (PartBundle *bundle) |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Public Attributes | |
get_bundle | |
Returns the actual PartBundle embedded within the handle. More... | |
set_bundle | |
Changes the actual PartBundle embedded within the handle. More... | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
This is a trivial class returned by PartBundleNode::get_bundle().
Its purpose is to hold the actual PartBundle pointer contained within the PartBundleNode, so that scene graph flatten operations can safely combine or duplicate PartBundles as necessary without affecting high-level bundle operations.
The high-level Actor class defined in direct/src/actor, for instance, will store a list of PartBundleHandles instead of on actual PartBundles, so that it will be immune to changes from these flatten operations.
Definition at line 33 of file partBundleHandle.h.
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inline |
Returns the actual PartBundle embedded within the handle.
Definition at line 41 of file partBundleHandle.h.
Referenced by Character::merge_bundles().
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inline |
Changes the actual PartBundle embedded within the handle.
Definition at line 41 of file partBundleHandle.h.