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| PhysxControllerShapeHit (const NxControllerShapeHit &hit) |
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virtual TypeHandle | force_init_type () |
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PhysxController * | get_controller () const |
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LVector3 | get_dir () const |
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PN_stdfloat | get_length () const |
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PhysxShape * | get_shape () const |
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virtual TypeHandle | get_type () const |
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LVector3 | get_world_normal () const |
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LPoint3 | get_world_pos () const |
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virtual void | output (std::ostream &out) const |
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| virtual void | upcall () |
| | You should make this call during the callback if you want to continue the normal function that would have been done in the absence of a callback. More...
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| TypedObject (const TypedObject ©)=default |
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| TypedObject * | as_typed_object () |
| | Returns the object, upcast (if necessary) to a TypedObject pointer. More...
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| const TypedObject * | as_typed_object () const |
| | Returns the object, upcast (if necessary) to a TypedObject pointer. More...
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int | get_best_parent_from_Set (const std::set< int > &) const |
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| int | get_type_index () const |
| | Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
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| bool | is_exact_type (TypeHandle handle) const |
| | Returns true if the current object is the indicated type exactly. More...
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| bool | is_of_type (TypeHandle handle) const |
| | Returns true if the current object is or derives from the indicated type. More...
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TypedObject & | operator= (const TypedObject ©)=default |
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static TypeHandle | get_class_type () |
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static void | init_type () |
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static TypeHandle | get_class_type () |
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static void | init_type () |
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static TypeHandle | get_class_type () |
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| static void | init_type () |
| | This function is declared non-inline to work around a compiler bug in g++ 2.96. More...
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Definition at line 30 of file physxControllerShapeHit.h.
The documentation for this class was generated from the following files: