This structure captures results for a single raycast query. More...
#include "physxRaycastHit.h"
Public Member Functions | |
PhysxRaycastHit (const NxRaycastHit hit) | |
float | get_distance () const |
LVector3f | get_impact_normal () const |
LPoint3f | get_impact_pos () const |
PhysxShape * | get_shape () const |
bool | is_empty () const |
This structure captures results for a single raycast query.
See PhysxScene for raycasting methods.
Definition at line 28 of file physxRaycastHit.h.