This is a special class object that holds a handle to the sampler state object given by the graphics back-end for a particular combination of texture sampling settings. More...
#include "samplerContext.h"
Public Member Functions | |
SamplerContext (const SamplerState &sampler) | |
virtual TypeHandle | force_init_type () |
virtual TypeHandle | get_type () const |
virtual void | output (std::ostream &out) const |
virtual void | write (std::ostream &out, int indent_level) const |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from SimpleLruPage | |
SimpleLruPage (size_t lru_size) | |
SimpleLruPage (const SimpleLruPage ©) | |
void | dequeue_lru () |
Removes the page from its SimpleLru. More... | |
void | enqueue_lru (SimpleLru *lru) |
Adds the page to the LRU for the first time, or marks it recently-accessed if it has already been added. More... | |
virtual void | evict_lru () |
Evicts the page from the LRU. More... | |
SimpleLru * | get_lru () const |
Returns the LRU that manages this page, or NULL if it is not currently managed by any LRU. More... | |
size_t | get_lru_size () const |
Returns the size of this page as reported to the LRU, presumably in bytes. More... | |
void | mark_used_lru () const |
To be called when the page is used; this will move it to the tail of the SimpleLru queue it is already on. More... | |
void | mark_used_lru (SimpleLru *lru) |
To be called when the page is used; this will move it to the tail of the specified SimpleLru queue. More... | |
void | operator= (const SimpleLruPage ©) |
void | set_lru_size (size_t lru_size) |
Specifies the size of this page, presumably in bytes, although any unit is possible. More... | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from SavedContext | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Friends | |
class | PreparedGraphicsObjects |
Additional Inherited Members | |
Public Attributes inherited from TypedObject | |
get_type | |
This is a special class object that holds a handle to the sampler state object given by the graphics back-end for a particular combination of texture sampling settings.
Some graphics back-ends (like OpenGL) use mutable sampler objects, whereas others (Direct3D 10+) use immutable ones. In Panda3D, each unique sampler state has its own SamplerContext, which simplifies the implementation and makes redundant sampler objects impossible.
Definition at line 34 of file samplerContext.h.