Panda3D
Public Types | Public Member Functions | List of all members
SparkleParticleRenderer Class Reference

pretty sparkly things. More...

#include "sparkleParticleRenderer.h"

Inheritance diagram for SparkleParticleRenderer:
BaseParticleRenderer ReferenceCount MemoryBase

Public Types

enum  SparkleParticleLifeScale { SP_NO_SCALE, SP_SCALE }
 
- Public Types inherited from BaseParticleRenderer
enum  ParticleRendererAlphaMode {
  PR_ALPHA_NONE, PR_ALPHA_OUT, PR_ALPHA_IN, PR_ALPHA_IN_OUT,
  PR_ALPHA_USER, PR_NOT_INITIALIZED_YET
}
 
enum  ParticleRendererBlendMethod { PP_NO_BLEND, PP_BLEND_LINEAR, PP_BLEND_CUBIC }
 

Public Member Functions

 SparkleParticleRenderer ()
 Default Constructor. More...
 
 SparkleParticleRenderer (const SparkleParticleRenderer &copy)
 Copy Constructor. More...
 
 SparkleParticleRenderer (const LColor &center, const LColor &edge, PN_stdfloat birth_radius, PN_stdfloat death_radius, SparkleParticleLifeScale life_scale, ParticleRendererAlphaMode alpha_mode)
 Constructor. More...
 
virtual ~SparkleParticleRenderer ()
 Destructor. More...
 
PN_stdfloat get_birth_radius () const
 
const LColor & get_center_color () const
 
PN_stdfloat get_death_radius () const
 
const LColor & get_edge_color () const
 
SparkleParticleLifeScale get_life_scale () const
 
virtual BaseParticleRenderermake_copy ()
 child virtual for spawning systems More...
 
virtual void output (std::ostream &out) const
 Write a string representation of this instance to <out>. More...
 
void set_birth_radius (PN_stdfloat radius)
 
void set_center_color (const LColor &c)
 
void set_death_radius (PN_stdfloat radius)
 
void set_edge_color (const LColor &c)
 
void set_life_scale (SparkleParticleLifeScale)
 
virtual void write (std::ostream &out, int indent_level=0) const
 Write a string representation of this instance to <out>. More...
 
- Public Member Functions inherited from BaseParticleRenderer
virtual ~BaseParticleRenderer ()
 Destructor. More...
 
ParticleRendererAlphaMode get_alpha_mode () const
 
bool get_ignore_scale () const
 Returns the "ignore scale" flag. More...
 
GeomNodeget_render_node () const
 Query the geomnode pointer. More...
 
NodePath get_render_node_path () const
 Query the geomnode pointer. More...
 
PN_stdfloat get_user_alpha () const
 gets alpha for "user" alpha mode More...
 
void set_alpha_mode (ParticleRendererAlphaMode am)
 
void set_color_blend_mode (ColorBlendAttrib::Mode bm, ColorBlendAttrib::Operand oa=ColorBlendAttrib::O_zero, ColorBlendAttrib::Operand ob=ColorBlendAttrib::O_zero)
 sets the ColorBlendAttrib on the _render_node More...
 
void set_ignore_scale (bool ignore_scale)
 Sets the "ignore scale" flag. More...
 
void set_user_alpha (PN_stdfloat ua)
 sets alpha for "user" alpha mode More...
 
- Public Member Functions inherited from ReferenceCount
int get_ref_count () const
 
WeakReferenceListget_weak_list () const
 Returns the WeakReferenceList associated with this ReferenceCount object. More...
 
bool has_weak_list () const
 Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
 
void local_object ()
 This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
 
void ref () const
 Explicitly increments the reference count. More...
 
bool ref_if_nonzero () const
 Atomically increases the reference count of this object if it is not zero. More...
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool test_ref_count_nonzero () const
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
virtual bool unref () const
 Explicitly decrements the reference count. More...
 
WeakReferenceListweak_ref ()
 Adds the indicated PointerToVoid as a weak reference to this object. More...
 
void weak_unref ()
 Removes the indicated PointerToVoid as a weak reference to this object. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from ReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Public Attributes inherited from ReferenceCount
 get_ref_count
 Returns the current reference count. More...
 

Detailed Description

pretty sparkly things.

Definition at line 34 of file sparkleParticleRenderer.h.

Constructor & Destructor Documentation

◆ SparkleParticleRenderer() [1/3]

SparkleParticleRenderer::SparkleParticleRenderer ( )

Default Constructor.

Definition at line 28 of file sparkleParticleRenderer.cxx.

Referenced by make_copy().

◆ SparkleParticleRenderer() [2/3]

SparkleParticleRenderer::SparkleParticleRenderer ( const SparkleParticleRenderer copy)

Copy Constructor.

Definition at line 56 of file sparkleParticleRenderer.cxx.

◆ SparkleParticleRenderer() [3/3]

SparkleParticleRenderer::SparkleParticleRenderer ( const LColor &  center,
const LColor &  edge,
PN_stdfloat  birth_radius,
PN_stdfloat  death_radius,
SparkleParticleLifeScale  life_scale,
ParticleRendererAlphaMode  alpha_mode 
)
explicit

Constructor.

Definition at line 41 of file sparkleParticleRenderer.cxx.

◆ ~SparkleParticleRenderer()

SparkleParticleRenderer::~SparkleParticleRenderer ( )
virtual

Destructor.

Definition at line 71 of file sparkleParticleRenderer.cxx.

Member Function Documentation

◆ make_copy()

BaseParticleRenderer * SparkleParticleRenderer::make_copy ( )
virtual

child virtual for spawning systems

Implements BaseParticleRenderer.

Definition at line 78 of file sparkleParticleRenderer.cxx.

References SparkleParticleRenderer().

◆ output()

void SparkleParticleRenderer::output ( std::ostream &  out) const
virtual

Write a string representation of this instance to <out>.

Reimplemented from BaseParticleRenderer.

Definition at line 265 of file sparkleParticleRenderer.cxx.

◆ write()

void SparkleParticleRenderer::write ( std::ostream &  out,
int  indent_level = 0 
) const
virtual

Write a string representation of this instance to <out>.

Reimplemented from BaseParticleRenderer.

Definition at line 275 of file sparkleParticleRenderer.cxx.

References indent(), and BaseParticleRenderer::write().


The documentation for this class was generated from the following files: