Helper class used by SpriteParticleRenderer to keep track of its textures and their respective UVs and source types. More...
#include "spriteParticleRenderer.h"
Public Types | |
enum | SourceType { ST_texture, ST_from_node } |
Public Member Functions | |
SpriteAnim (Texture *t, LTexCoord ll, LTexCoord ur) | |
SpriteAnim (const TextureCollection &t, const pvector< LTexCoord > &lls, const pvector< LTexCoord > &urs) | |
Texture * | get_frame (const int n) const |
LTexCoord | get_ll (const int n) const |
std::string | get_model_source () const |
std::string | get_node_source () const |
int | get_num_frames () const |
SourceType | get_source_type () const |
std::string | get_tex_source () const |
LTexCoord | get_ur (const int n) const |
void | set_ll (const int n, LTexCoord c) |
void | set_source_info (const std::string &tex) |
void | set_source_info (const std::string &model, const std::string &node) |
void | set_ur (const int n, LTexCoord c) |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
Helper class used by SpriteParticleRenderer to keep track of its textures and their respective UVs and source types.
Definition at line 71 of file spriteParticleRenderer.h.