PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "luse.h"
#include "pointerToArray.h"
#include "geometricBoundingVolume.h"
#include "nodePath.h"
#include "workingNodePath.h"
#include "pointerTo.h"
#include "plist.h"
#include "pStatCollector.h"
#include "bitMask.h"
#include "lvector3.h"
#include "register_type.h"
#include "collisionSolid.h"
#include "collisionLevelStateBase.I"
Go to the source code of this file.
Classes | |
class | CollisionLevelStateBase::ColliderDef |
class | CollisionLevelStateBase |
This is the state information the CollisionTraverser retains for each level during traversal. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file collisionLevelStateBase.h.