14 #ifndef COLLISIONRAY_H 15 #define COLLISIONRAY_H 30 INLINE
explicit CollisionRay(
const LPoint3 &origin,
const LVector3 &direction);
31 INLINE
explicit CollisionRay(PN_stdfloat ox, PN_stdfloat oy, PN_stdfloat oz,
32 PN_stdfloat dx, PN_stdfloat dy, PN_stdfloat dz);
34 virtual LPoint3 get_collision_origin()
const;
43 virtual void xform(
const LMatrix4 &mat);
45 virtual void output(std::ostream &out)
const;
48 INLINE
void set_origin(
const LPoint3 &origin);
49 INLINE
void set_origin(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z);
50 INLINE
const LPoint3 &get_origin()
const;
51 MAKE_PROPERTY(origin, get_origin, set_origin);
53 INLINE
void set_direction(
const LVector3 &direction);
54 INLINE
void set_direction(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z);
55 INLINE
const LVector3 &get_direction()
const;
56 MAKE_PROPERTY(direction, get_direction, set_direction);
58 bool set_from_lens(
LensNode *camera,
const LPoint2 &point);
59 INLINE
bool set_from_lens(
LensNode *camera, PN_stdfloat px, PN_stdfloat py);
65 virtual void fill_viz_geom();
72 static void register_with_read_factory();
83 static void init_type() {
84 CollisionSolid::init_type();
86 CollisionSolid::get_class_type());
89 return get_class_type();
91 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
An infinite ray, with a specific origin and direction.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
The abstract base class for all things that can collide with other things in the world,...
A node that contains a Lens.
Base class for objects that can be written to and read from Bam files.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
virtual void write_datagram(BamWriter *manager, Datagram &me)
Function to write the important information in the particular object to a Datagram.
This is an abstract class for any volume in any sense which can be said to define the locality of ref...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Defines a single collision event.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.