14 #ifndef DRIVEINTERFACE_H 15 #define DRIVEINTERFACE_H 36 INLINE
void set_forward_speed(PN_stdfloat speed);
37 INLINE PN_stdfloat get_forward_speed()
const;
38 INLINE
void set_reverse_speed(PN_stdfloat speed);
39 INLINE PN_stdfloat get_reverse_speed()
const;
40 INLINE
void set_rotate_speed(PN_stdfloat speed);
41 INLINE PN_stdfloat get_rotate_speed()
const;
42 INLINE
void set_vertical_dead_zone(PN_stdfloat zone);
43 INLINE PN_stdfloat get_vertical_dead_zone()
const;
44 INLINE
void set_horizontal_dead_zone(PN_stdfloat zone);
45 INLINE PN_stdfloat get_horizontal_dead_zone()
const;
47 INLINE
void set_vertical_ramp_up_time(PN_stdfloat ramp_up_time);
48 INLINE PN_stdfloat get_vertical_ramp_up_time()
const;
49 INLINE
void set_vertical_ramp_down_time(PN_stdfloat ramp_down_time);
50 INLINE PN_stdfloat get_vertical_ramp_down_time()
const;
51 INLINE
void set_horizontal_ramp_up_time(PN_stdfloat ramp_up_time);
52 INLINE PN_stdfloat get_horizontal_ramp_up_time()
const;
53 INLINE
void set_horizontal_ramp_down_time(PN_stdfloat ramp_down_time);
54 INLINE PN_stdfloat get_horizontal_ramp_down_time()
const;
56 INLINE PN_stdfloat get_speed()
const;
57 INLINE PN_stdfloat get_rot_speed()
const;
63 INLINE
const LPoint3 &get_pos()
const;
64 INLINE PN_stdfloat get_x()
const;
65 INLINE PN_stdfloat get_y()
const;
66 INLINE PN_stdfloat get_z()
const;
67 INLINE
void set_pos(
const LVecBase3 &vec);
68 INLINE
void set_pos(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z);
69 INLINE
void set_x(PN_stdfloat x);
70 INLINE
void set_y(PN_stdfloat y);
71 INLINE
void set_z(PN_stdfloat z);
75 INLINE
const LVecBase3 &get_hpr()
const;
76 INLINE PN_stdfloat get_h()
const;
77 INLINE PN_stdfloat get_p()
const;
78 INLINE PN_stdfloat get_r()
const;
79 INLINE
void set_hpr(
const LVecBase3 &hpr);
80 INLINE
void set_hpr(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r);
81 INLINE
void set_h(PN_stdfloat h);
82 INLINE
void set_p(PN_stdfloat p);
83 INLINE
void set_r(PN_stdfloat r);
85 void set_force_roll(PN_stdfloat force_roll);
87 INLINE
void set_ignore_mouse(
bool ignore_mouse);
88 INLINE
bool get_ignore_mouse()
const;
90 INLINE
void set_force_mouse(
bool force_mouse);
91 INLINE
bool get_force_mouse()
const;
93 INLINE
void set_stop_this_frame(
bool stop_this_frame);
94 INLINE
bool get_stop_this_frame()
const;
96 void set_mat(
const LMatrix4 &mat);
97 const LMatrix4 &get_mat();
102 void apply(
double x,
double y,
bool any_button);
104 PN_stdfloat _forward_speed;
105 PN_stdfloat _reverse_speed;
106 PN_stdfloat _rotate_speed;
107 PN_stdfloat _vertical_dead_zone;
108 PN_stdfloat _horizontal_dead_zone;
109 PN_stdfloat _vertical_center;
110 PN_stdfloat _horizontal_center;
114 PN_stdfloat _vertical_ramp_up_time;
115 PN_stdfloat _vertical_ramp_down_time;
116 PN_stdfloat _horizontal_ramp_up_time;
117 PN_stdfloat _horizontal_ramp_down_time;
120 PN_stdfloat _rot_speed;
127 bool _stop_this_frame;
137 PN_stdfloat get_effect(PN_stdfloat ramp_up_time, PN_stdfloat ramp_down_time);
138 void set_key(
bool down);
140 bool operator < (
const KeyHeld &other)
const;
144 double _changed_time;
145 PN_stdfloat _effect_at_change;
147 KeyHeld _up_arrow, _down_arrow;
148 KeyHeld _left_arrow, _right_arrow;
160 int _button_events_input;
163 int _transform_output;
164 int _velocity_output;
173 static const PN_stdfloat _hpr_quantize;
179 static void init_type() {
180 MouseInterfaceNode::init_type();
182 MouseInterfaceNode::get_class_type());
185 return get_class_type();
187 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This is a TFormer, similar to Trackball, that moves around a transform matrix in response to mouse in...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A handy class object for storing simple values (like integers or strings) passed along with an Event ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the base class for some classes that monitor the mouse and keyboard input and perform some ac...
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Encapsulates the data generated from (or sent into) any particular DataNode.
This object supervises the traversal of the data graph and the moving of data from one DataNode to it...