22 _primitive_type(
Geom::PT_none),
33 _state = _state->add_attrib(attrib);
This is the base class for a number of render attributes (other than transform) that may be set on sc...
void add_attrib(const RenderAttrib *attrib)
A convenience function to add the indicated render attribute to the aggregate state.
A container for geometry primitives.
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
Converts an egg data structure, possibly read from an egg file but not necessarily,...