This represents a unique collection of RenderAttrib objects that correspond to a particular renderable state. More...
#include "renderState.h"
Public Types | |
typedef RenderAttribRegistry::SlotMask | SlotMask |
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enum | Referenced { R_node = 0x001, R_cache = 0x002 } |
Public Member Functions | |
virtual | ~RenderState () |
The destructor is responsible for removing the RenderState from the global set if it is there. More... | |
void | cache_ref () const |
bool | cache_unref () const |
int | compare_mask (const RenderState &other, SlotMask compare_mask) const |
This version of compare_to takes a slot mask that indicates which attributes to include in the comparison. More... | |
int | compare_sort (const RenderState &other) const |
Returns -1, 0, or 1 according to the relative sorting of these two RenderStates, with regards to rendering performance, so that "heavier" RenderAttribs (as defined by RenderAttribRegistry::get_slot_sort()) are more likely to be grouped together. More... | |
int | compare_to (const RenderState &other) const |
Provides an arbitrary ordering among all unique RenderStates, so we can store the essentially different ones in a big set and throw away the rest. More... | |
virtual int | complete_pointers (TypedWritable **plist, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More... | |
CPT (RenderState) compose(const RenderState *other) const | |
CPT (RenderState) invert_compose(const RenderState *other) const | |
CPT (RenderState) add_attrib(const RenderAttrib *attrib | |
CPT (RenderState) set_attrib(const RenderAttrib *attrib) const | |
CPT (RenderState) set_attrib(const RenderAttrib *attrib | |
CPT (RenderState) remove_attrib(TypeHandle type) const | |
CPT (RenderState) remove_attrib(int slot) const | |
CPT (RenderState) adjust_all_priorities(int adjustment) const | |
CPT (RenderState) get_unique() const | |
CPT (RenderAttrib) _generated_shader | |
bool | cull_callback (CullTraverser *trav, const CullTraverserData &data) const |
Calls cull_callback() on each attrib. More... | |
virtual void | finalize (BamReader *manager) |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More... | |
virtual TypeHandle | force_init_type () |
const RenderAttrib * | get_attrib (TypeHandle type) const |
const RenderAttrib * | get_attrib (int slot) const |
template<class AttribType > | |
bool | get_attrib (const AttribType *&attrib) const |
Handy templated version of get_attrib that casts to the right type. More... | |
template<class AttribType > | |
bool | get_attrib (CPT(AttribType) &attrib) const |
const RenderAttrib * | get_attrib_def (int slot) const |
template<class AttribType > | |
void | get_attrib_def (const AttribType *&attrib) const |
Handy templated version of get_attrib_def that casts to the right type. More... | |
template<class AttribType > | |
void | get_attrib_def (CPT(AttribType) &attrib) const |
int | get_bin_index () const |
size_t | get_composition_cache_num_entries () const |
const RenderState * | get_composition_cache_result (size_t n) const |
size_t | get_composition_cache_size () const |
const RenderState * | get_composition_cache_source (size_t n) const |
int | get_draw_order () const |
int | get_geom_rendering (int geom_rendering) const |
Returns the union of the Geom::GeomRendering bits that will be required once this RenderState is applied to a geom which includes the indicated geom_rendering bits. More... | |
size_t | get_hash () const |
Returns a suitable hash value for phash_map. More... | |
size_t | get_invert_composition_cache_num_entries () const |
const RenderState * | get_invert_composition_cache_result (size_t n) const |
size_t | get_invert_composition_cache_size () const |
const RenderState * | get_invert_composition_cache_source (size_t n) const |
int | get_override (TypeHandle type) const |
int | get_override (int slot) const |
virtual TypeHandle | get_type () const |
bool | has_attrib (TypeHandle type) const |
bool | has_attrib (int slot) const |
bool | has_cull_callback () const |
Returns true if any of the RenderAttribs in this state request a cull_callback(), false if none of them do. More... | |
bool | is_empty () const |
Returns true if the state is empty, false otherwise. More... | |
void | node_ref () const |
bool | node_unref () const |
RenderState & | operator= (const RenderState ©)=delete |
void | output (std::ostream &out) const |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
void | write (std::ostream &out, int indent_level) const |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
Writes the contents of this object to the datagram for shipping out to a Bam file. More... | |
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int | get_node_ref_count () const |
Returns the current reference count. More... | |
int | get_referenced_bits () const |
Returns the union of the values defined in the Referenced enum that represents the various things that appear to be holding a pointer to this object. More... | |
void | node_ref () const |
Explicitly increments the reference count. More... | |
bool | node_unref () const |
Explicitly decrements the node reference count and the normal reference count simultaneously. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
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void | cache_ref () const |
Explicitly increments the cache reference count and the normal reference count simultaneously. More... | |
void | cache_ref_only () const |
Decrements the cache reference count without affecting the normal reference count. More... | |
bool | cache_unref () const |
Explicitly decrements the cache reference count and the normal reference count simultaneously. More... | |
int | get_cache_ref_count () const |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
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TypedWritableReferenceCount (const TypedWritableReferenceCount ©) | |
virtual ReferenceCount * | as_reference_count () |
Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More... | |
void | operator= (const TypedWritableReferenceCount ©) |
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TypedWritable (const TypedWritable ©) | |
vector_uchar | encode_to_bam_stream () const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
UpdateSeq | get_bam_modified () const |
Returns the current bam_modified counter. More... | |
void | mark_bam_modified () |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
void | operator= (const TypedWritable ©) |
virtual bool | require_fully_complete () const |
Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More... | |
virtual void | update_bam_nested (BamWriter *manager) |
Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More... | |
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TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
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int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Static Public Member Functions | |
static void | bin_removed (int bin_index) |
Intended to be called by CullBinManager::remove_bin(), this informs all the RenderStates in the world to remove the indicated bin_index from their cache if it has been cached. More... | |
static TypedWritable * | change_this (TypedWritable *old_ptr, BamReader *manager) |
Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointer if desired. More... | |
static int | clear_cache () |
Empties the cache of composed RenderStates. More... | |
static void | clear_munger_cache () |
Completely empties the cache of state + gsg -> munger, for all states and all gsg's. More... | |
static | CPT (RenderState) make_empty() |
static | CPT (RenderState) make(const RenderAttrib *attrib |
static | CPT (RenderState) make(const RenderAttrib *attrib1 |
static | CPT (RenderState) make(const RenderAttrib *attrib1 |
static | CPT (RenderState) make(const RenderAttrib *attrib1 |
static | CPT (RenderState) make(const RenderAttrib *attrib1 |
static | CPT (RenderState) make(const RenderAttrib *const *attrib |
static void | flush_level () |
Flushes the PStatCollectors used during traversal. More... | |
static int | garbage_collect () |
Performs a garbage-collection cycle. More... | |
static TypeHandle | get_class_type () |
static int | get_max_priority () |
static int | get_num_states () |
Returns the total number of unique RenderState objects allocated in the world. More... | |
static int | get_num_unused_states () |
Returns the total number of RenderState objects that have been allocated but have no references outside of the internal RenderState cache. More... | |
static void | init_states () |
Make sure the global _states map is allocated. More... | |
static void | init_type () |
static void | list_cycles (std::ostream &out) |
Detects all of the reference-count cycles in the cache and reports them to standard output. More... | |
static void | list_states (std::ostream &out) |
Lists all of the RenderStates in the cache to the output stream, one per line. More... | |
static void | register_with_read_factory () |
Tells the BamReader how to create objects of type RenderState. More... | |
static bool | validate_states () |
Ensures that the cache is still stored in sorted order, and that none of the cache elements have been inadvertently deleted. More... | |
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static TypeHandle | get_class_type () |
static void | init_type () |
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static TypeHandle | get_class_type () |
static void | init_type () |
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static TypeHandle | get_class_type () |
static void | init_type () |
static | PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data |
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static bool | decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
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static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
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static TypeHandle | get_class_type () |
static void | init_type () |
Public Attributes | |
UpdateSeq | _generated_shader_seq |
static const RenderAttrib * | attrib2 |
static const RenderAttrib const RenderAttrib * | attrib3 |
static const RenderAttrib const RenderAttrib const RenderAttrib * | attrib4 |
static const RenderAttrib const RenderAttrib const RenderAttrib const RenderAttrib * | attrib5 |
int override | const |
get_attrib | |
has_attrib | |
static int | num_attribs |
static int | override = 0) |
static const RenderAttrib int | override = 0) |
static const RenderAttrib const RenderAttrib int | override = 0) |
static const RenderAttrib const RenderAttrib const RenderAttrib int | override = 0) |
static const RenderAttrib const RenderAttrib const RenderAttrib const RenderAttrib int | override = 0) |
static int int | override = 0) |
int | override = 0) const |
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get_cache_ref_count | |
Returns the current reference count. More... | |
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static BamReader * | reader = nullptr) |
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get_type | |
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get_ref_count | |
Returns the current reference count. More... | |
Friends | |
class | Extension< RenderState > |
class | GraphicsStateGuardian |
class | RenderAttribRegistry |
class | ShaderGenerator |
class | StateMunger |
Additional Inherited Members | |
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static TypedWritable *const | Null = nullptr |
This represents a unique collection of RenderAttrib objects that correspond to a particular renderable state.
You should not attempt to create or modify a RenderState object directly. Instead, call one of the make() functions to create one for you. And instead of modifying a RenderState object, create a new one.
Definition at line 47 of file renderState.h.
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The destructor is responsible for removing the RenderState from the global set if it is there.
Definition at line 115 of file renderState.cxx.
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Intended to be called by CullBinManager::remove_bin(), this informs all the RenderStates in the world to remove the indicated bin_index from their cache if it has been cached.
Definition at line 1185 of file renderState.cxx.
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Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointer if desired.
Most objects don't change pointers after completion, but some need to.
Once this function has been called, the old pointer will no longer be accessed.
Definition at line 1945 of file renderState.cxx.
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Empties the cache of composed RenderStates.
This makes every RenderState forget what results when it is composed with other RenderStates.
This will eliminate any RenderState objects that have been allocated but have no references outside of the internal RenderState map. It will not eliminate RenderState objects that are still in use.
Nowadays, this method should not be necessary, as reference-count cycles in the composition cache should be automatically detected and broken.
The return value is the number of RenderStates freed by this operation.
Definition at line 823 of file renderState.cxx.
References SimpleHashMap< Key, Value, Compare >::get_key(), and SimpleHashMap< Key, Value, Compare >::get_num_entries().
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Completely empties the cache of state + gsg -> munger, for all states and all gsg's.
Normally there is no need to empty this cache.
Definition at line 980 of file renderState.cxx.
References SimpleHashMap< Key, Value, Compare >::clear(), SimpleHashMap< Key, Value, Compare >::get_key(), and SimpleHashMap< Key, Value, Compare >::get_num_entries().
int RenderState::compare_mask | ( | const RenderState & | other, |
SlotMask | compare_mask | ||
) | const |
This version of compare_to takes a slot mask that indicates which attributes to include in the comparison.
Unlike compare_to, this method compares the attributes by pointer.
Definition at line 192 of file renderState.cxx.
References BitMask< WType, nbits >::clear_bit(), and BitMask< WType, nbits >::get_lowest_on_bit().
int RenderState::compare_sort | ( | const RenderState & | other | ) | const |
Returns -1, 0, or 1 according to the relative sorting of these two RenderStates, with regards to rendering performance, so that "heavier" RenderAttribs (as defined by RenderAttribRegistry::get_slot_sort()) are more likely to be grouped together.
This is not related to the sorting order defined by compare_to.
Definition at line 164 of file renderState.cxx.
References RenderAttribRegistry::get_num_sorted_slots(), RenderAttribRegistry::get_sorted_slot(), and RenderAttribRegistry::quick_get_global_ptr().
int RenderState::compare_to | ( | const RenderState & | other | ) | const |
Provides an arbitrary ordering among all unique RenderStates, so we can store the essentially different ones in a big set and throw away the rest.
This method is not needed outside of the RenderState class because all equivalent RenderState objects are guaranteed to share the same pointer; thus, a pointer comparison is always sufficient.
Definition at line 141 of file renderState.cxx.
References BitMask< WType, nbits >::clear_bit(), and BitMask< WType, nbits >::get_lowest_on_bit().
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Receives an array of pointers, one for each time manager->read_pointer() was called in fillin().
Returns the number of pointers processed.
Reimplemented from TypedWritable.
Definition at line 1910 of file renderState.cxx.
bool RenderState::cull_callback | ( | CullTraverser * | trav, |
const CullTraverserData & | data | ||
) | const |
Calls cull_callback() on each attrib.
If any attrib returns false, interrupts the list and returns false immediately; otherwise, completes the list and returns true.
Definition at line 214 of file renderState.cxx.
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Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed.
Reimplemented from TypedWritable.
Definition at line 1970 of file renderState.cxx.
References unref().
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inlinestatic |
Flushes the PStatCollectors used during traversal.
Definition at line 479 of file renderState.I.
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Performs a garbage-collection cycle.
This must be called periodically if garbage-collect-states is true to ensure that RenderStates get cleaned up appropriately. It does no harm to call it even if this variable is not true, but there is probably no advantage in that case.
This automatically calls RenderAttrib::garbage_collect() as well.
Definition at line 895 of file renderState.cxx.
References RenderAttrib::garbage_collect().
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Handy templated version of get_attrib that casts to the right type.
Returns true if the attribute was present, false otherwise.
Definition at line 491 of file renderState.I.
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Handy templated version of get_attrib_def that casts to the right type.
Definition at line 507 of file renderState.I.
int RenderState::get_geom_rendering | ( | int | geom_rendering | ) | const |
Returns the union of the Geom::GeomRendering bits that will be required once this RenderState is applied to a geom which includes the indicated geom_rendering bits.
Definition at line 1161 of file renderState.cxx.
References TexMatrixAttrib::get_geom_rendering(), TexGenAttrib::get_geom_rendering(), and RenderModeAttrib::get_geom_rendering().
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Returns a suitable hash value for phash_map.
Definition at line 18 of file renderState.I.
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Returns the total number of unique RenderState objects allocated in the world.
This will go up and down during normal operations.
Definition at line 718 of file renderState.cxx.
References SimpleHashMap< Key, Value, Compare >::get_num_entries().
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Returns the total number of RenderState objects that have been allocated but have no references outside of the internal RenderState cache.
A nonzero return value is not necessarily indicative of leaked references; it is normal for two RenderState objects, both of which have references held outside the cache, to have to result of their composition stored within the cache. This result will be retained within the cache until one of the base RenderStates is released.
Use list_cycles() to get an idea of the number of actual "leaked" RenderState objects.
Definition at line 740 of file renderState.cxx.
References SimpleHashMap< Key, Value, Compare >::get_key(), and SimpleHashMap< Key, Value, Compare >::get_num_entries().
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Returns true if any of the RenderAttribs in this state request a cull_callback(), false if none of them do.
Definition at line 36 of file renderState.I.
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Make sure the global _states map is allocated.
This only has to be done once. We could make this map static, but then we run into problems if anyone creates a RenderState object at static init time; it also seems to cause problems when the Panda shared library is unloaded at application exit time.
Definition at line 1851 of file renderState.cxx.
References CacheStats::init().
Referenced by init_libpgraph().
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Returns true if the state is empty, false otherwise.
Definition at line 27 of file renderState.I.
References BitMask< WType, nbits >::is_zero().
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Detects all of the reference-count cycles in the cache and reports them to standard output.
These cycles may be inadvertently created when state compositions cycle back to a starting point. Nowadays, these cycles should be automatically detected and broken, so this method should never list any cycles unless there is a bug in that detection logic.
The cycles listed here are not leaks in the strictest sense of the word, since they can be reclaimed by a call to clear_cache(); but they will not be reclaimed automatically.
Definition at line 1006 of file renderState.cxx.
References SimpleHashMap< Key, Value, Compare >::get_key(), SimpleHashMap< Key, Value, Compare >::get_num_entries(), and ReferenceCount::get_ref_count.
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Lists all of the RenderStates in the cache to the output stream, one per line.
This can be quite a lot of output if the cache is large, so be prepared.
Definition at line 1083 of file renderState.cxx.
References SimpleHashMap< Key, Value, Compare >::get_key(), and SimpleHashMap< Key, Value, Compare >::get_num_entries().
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Tells the BamReader how to create objects of type RenderState.
Definition at line 1874 of file renderState.cxx.
References BamReader::get_factory(), and Factory< Type >::register_factory().
Referenced by init_libpgraph().
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Explicitly decrements the reference count.
Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete().
User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is true if the new reference count is nonzero, false if it is zero.
Reimplemented from ReferenceCount.
Referenced by finalize().
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Ensures that the cache is still stored in sorted order, and that none of the cache elements have been inadvertently deleted.
Returns true if so, false if there is a problem (which implies someone has modified one of the supposedly-const RenderState objects).
Definition at line 1105 of file renderState.cxx.
References SimpleHashMap< Key, Value, Compare >::get_num_entries(), SimpleHashMap< Key, Value, Compare >::is_empty(), and SimpleHashMap< Key, Value, Compare >::validate().
Writes the contents of this object to the datagram for shipping out to a Bam file.
Reimplemented from TypedWritable.
Definition at line 1883 of file renderState.cxx.
References BitMask< WType, nbits >::get_num_on_bits(), and TypedWritable::write_datagram().