14 #ifndef EGGRETARGETANIM_H 15 #define EGGRETARGETANIM_H 44 vector_string _keep_joints;
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
This class is used during joint optimization or restructuring to store the table of interim joint com...
Retargets one or more animation files from one particular skeleton to a similar, but differently scal...
This is the base class for a family of programs that operate on a number of character models and thei...
void retarget_anim(EggCharacterData *char_data, EggJointData *joint_data, int reference_model, const pset< std::string > &keep_names, EggCharacterDb &db)
Recursively replaces the scale and translate information on all of the joints in the char_data hierar...
Represents a single character, as read and collected from several models and animation files.
This is one node of a hierarchy of EggJointData nodes, each of which represents a single joint of the...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.