40 static void init_type() {
41 TypedWritableReferenceCount::init_type();
43 MovieAudio::get_class_type());
46 return get_class_type();
48 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
56 #endif // FFMPEGAUDIO_H void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A stream that generates a sequence of audio samples.
A stream that generates a sequence of audio samples.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A MovieAudio is actually any source that provides a sequence of audio samples.
TypeHandle is the identifier used to differentiate C++ class types.
A MovieAudio is actually any source that provides a sequence of audio samples.