14 #ifndef FISHEYEMAKER_H 15 #define FISHEYEMAKER_H 40 void set_fov(PN_stdfloat fov);
41 INLINE
void set_num_vertices(
int num_vertices);
42 INLINE
void set_square_inscribed(
bool square_inscribed, PN_stdfloat square_radius);
43 INLINE
void set_reflection(
bool reflection);
49 PN_stdfloat r, PN_stdfloat a);
55 PN_stdfloat _half_fov_rad;
57 bool _square_inscribed;
58 PN_stdfloat _square_radius;
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A basic node of the scene graph or data graph.
This object provides a high-level interface for quickly writing a sequence of numeric values from a v...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A base class for all things which can have a name.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class is similar to CardMaker, but instead of generating ordinary cards, it generates a circular...