PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "glxGraphicsPipe.h"
#include "glxGraphicsWindow.h"
#include "glxGraphicsBuffer.h"
#include "glxGraphicsPixmap.h"
#include "glxGraphicsStateGuardian.h"
#include "posixGraphicsStateGuardian.h"
#include "config_glxdisplay.h"
#include "frameBufferProperties.h"
Go to the source code of this file.
Functions | |
PT (GraphicsPipe) glxGraphicsPipe | |
This function is passed to the GraphicsPipeSelection object to allow the user to make a default glxGraphicsPipe. More... | |
PT (GraphicsOutput) glxGraphicsPipe | |
Creates a new window on the pipe, if possible. More... | |
PT (GraphicsStateGuardian) glxGraphicsPipe | |
This is called when make_output() is used to create a CallbackGraphicsWindow. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file glxGraphicsPipe.cxx.
PT | ( | GraphicsPipe | ) |
This function is passed to the GraphicsPipeSelection object to allow the user to make a default glxGraphicsPipe.
Definition at line 63 of file glxGraphicsPipe.cxx.
PT | ( | GraphicsOutput | ) |
Creates a new window on the pipe, if possible.
Definition at line 71 of file glxGraphicsPipe.cxx.
PT | ( | GraphicsStateGuardian | ) |
This is called when make_output() is used to create a CallbackGraphicsWindow.
If the GraphicsPipe can construct a GSG that's not associated with any particular window object, do so now, assuming the correct graphics context has been set up externally.
Definition at line 218 of file glxGraphicsPipe.cxx.