19 _physics_object =
nullptr;
34 get_physics_object()
const {
35 return _physics_object;
41 INLINE
void LinearControlForce::
42 set_vector(
const LVector3& v) {
49 INLINE
void LinearControlForce::
50 set_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) {
57 INLINE LVector3 LinearControlForce::
58 get_local_vector()
const {
CPT(PhysicsObject) LinearControlForce
piecewise encapsulating wrapper
A body on which physics will be applied.
void set_physics_object(const PhysicsObject *po)
encapsulating wrapper
void clear_physics_object()
encapsulating wrapper