32 std::string LoaderFileTypeEgg::
40 std::string LoaderFileTypeEgg::
41 get_extension()
const {
80 PT(
PandaNode) result = load_egg_file(path, CS_default, record);
87 bool LoaderFileTypeEgg::
A basic node of the scene graph or data graph.
bool save_egg_file(const Filename &filename, PandaNode *node, CoordinateSystem cs)
A convenience function; converts the indicated scene graph to an egg file and writes it to disk.
Specifies parameters that may be passed to the loader.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
An instance of this class is written to the front of a Bam or Txo file to make the file a cached inst...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual bool supports_save() const
Returns true if the file type can be used to save files, and save_file() is supported.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual bool supports_load() const
Returns true if the file type can be used to load files, and load_file() is supported.
TypeHandle is the identifier used to differentiate C++ class types.
virtual bool supports_compressed() const
Returns true if this file type can transparently load compressed files (with a .pz or ....