32 return get_class_type();
34 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
38 static void init_type() {
39 IffChunk::init_type();
41 IffChunk::get_class_type());
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
The basic kind of record in an EA "IFF" file, which the LightWave object file is based on.
A specialization of IffChunk for Lightwave Object files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.