14 #ifndef LWOSURFACEBLOCKCOORDSYS_H 15 #define LWOSURFACEBLOCKCOORDSYS_H 36 virtual void write(std::ostream &out,
int indent_level = 0)
const;
40 return get_class_type();
42 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
46 static void init_type() {
47 LwoChunk::init_type();
49 LwoChunk::get_class_type());
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Specifies whether texture coordinates are computed based on the vertices' world coordinates or local ...
A specialization of IffChunk for Lightwave Object files.
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.