14 #ifndef LWOSURFACEBLOCKENABLED_H 15 #define LWOSURFACEBLOCKENABLED_H 31 virtual void write(std::ostream &out,
int indent_level = 0)
const;
35 return get_class_type();
37 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
41 static void init_type() {
42 LwoChunk::init_type();
44 LwoChunk::get_class_type());
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
A specialization of IffChunk for Lightwave Object files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Indicates whether this particular layer or shader should be rendered or not.
TypeHandle is the identifier used to differentiate C++ class types.
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.