14 #ifndef LWOSURFACEBLOCKVMAPNAME_H 15 #define LWOSURFACEBLOCKVMAPNAME_H 31 virtual void write(std::ostream &out,
int indent_level = 0)
const;
35 return get_class_type();
37 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
41 static void init_type() {
42 LwoChunk::init_type();
44 LwoChunk::get_class_type());
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Specifies the name of a set of UV's defined on the polygons that use this model.
A specialization of IffChunk for Lightwave Object files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.