32 virtual void write(std::ostream &out,
int indent_level = 0)
const;
38 return get_class_type();
40 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
44 static void init_type() {
45 LwoGroupChunk::init_type();
47 LwoGroupChunk::get_class_type());
Describes the shading attributes of a surface.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual IffChunk * make_new_chunk(IffInputFile *in, IffId id)
Allocates and returns a new chunk of the appropriate type based on the given ID, according to the con...
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.
The basic kind of record in an EA "IFF" file, which the LightWave object file is based on.
A particular kind of LwoChunk that is expected to contain an arbitrary number of child chunks.
TypeHandle is the identifier used to differentiate C++ class types.
A four-byte chunk ID appearing in an "IFF" file.