Panda3D
Classes
mayaToEggConverter.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandatoolbase.h"
#include "somethingToEggConverter.h"
#include "mayaNodeTree.h"
#include "mayaApi.h"
#include "mayaShaders.h"
#include "mayaShaderColorDef.h"
#include "eggTextureCollection.h"
#include "distanceUnit.h"
#include "coordinateSystem.h"
#include "globPattern.h"
#include "pvector.h"
#include "vector_string.h"
#include "pre_maya_include.h"
#include <maya/MDagPath.h>
#include <maya/MItMeshPolygon.h>
#include "post_maya_include.h"

Go to the source code of this file.

Classes

class  MayaToEggConverter
 This class supervises the construction of an EggData structure from a single Maya file, or from the data already in the global Maya model space. More...
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
1999-11-10

Definition in file mayaToEggConverter.h.