PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "pointerToVoid.h"
#include "memoryUsage.h"
#include "config_express.h"
#include "nodePointerToBase.I"
Go to the source code of this file.
Classes | |
class | NodePointerToBase< T > |
This is similar to PointerToBase, but it manages objects of type NodeReferenceCount or NodeCachedReferenceCount, and it updates the node_ref_count instead of the regular ref_count. More... | |
Functions | |
template<class T > | |
std::ostream & | operator<< (std::ostream &out, const NodePointerToBase< T > &pointer) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file nodePointerToBase.h.