This is similar to PointerToBase, but it manages objects of type NodeReferenceCount or NodeCachedReferenceCount, and it updates the node_ref_count instead of the regular ref_count. More...
#include "nodePointerToBase.h"
Public Types | |
typedef T | To |
Public Member Functions | |
void | clear () |
A convenient way to set the NodePointerTo object to NULL. More... | |
void | output (std::ostream &out) const |
A handy function to output NodePointerTo's as a hex pointer followed by a reference count. More... | |
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size_t | get_hash () const |
constexpr bool | is_null () const |
Returns true if the PointerTo is a NULL pointer, false otherwise. More... | |
bool | operator != (const PointerToVoid &other) const |
bool | operator< (const void *other) const |
bool | operator< (const PointerToVoid &other) const |
bool | operator== (const PointerToVoid &other) const |
void | swap (PointerToVoid &other) noexcept |
Swaps the contents of this PointerTo with the other, without touching the reference counts. More... | |
This is similar to PointerToBase, but it manages objects of type NodeReferenceCount or NodeCachedReferenceCount, and it updates the node_ref_count instead of the regular ref_count.
It is intended for use only in PandaNode, to hold a pointer to RenderState and TransformState, although it could be used by any object that wanted to maintain a separate reference count for reporting purposes.
Definition at line 31 of file nodePointerToBase.h.
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inline |
A convenient way to set the NodePointerTo object to NULL.
(Assignment to a NULL pointer also works, of course.)
Definition at line 127 of file nodePointerToBase.I.
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inline |
A handy function to output NodePointerTo's as a hex pointer followed by a reference count.
Definition at line 137 of file nodePointerToBase.I.