Panda3D
pfmTrans.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file pfmTrans.h
10  * @author drose
11  * @date 2010-12-23
12  */
13 
14 #ifndef PFMTRANS_H
15 #define PFMTRANS_H
16 
17 #include "pandatoolbase.h"
18 #include "programBase.h"
19 #include "filename.h"
20 #include "pvector.h"
21 #include "nodePath.h"
22 #include "luse.h"
23 
24 class PfmFile;
25 
26 /**
27  * Operates on a pfm file.
28  */
29 class PfmTrans : public ProgramBase {
30 public:
31  PfmTrans();
32 
33  void run();
34  bool process_pfm(const Filename &input_filename, PfmFile &file);
35 
36  void add_transform_options();
37 
38 protected:
39  virtual bool handle_args(Args &args);
40 
41  static bool dispatch_scale(const std::string &opt, const std::string &arg, void *var);
42  static bool dispatch_rotate_xyz(ProgramBase *self, const std::string &opt, const std::string &arg, void *var);
43  bool ns_dispatch_rotate_xyz(const std::string &opt, const std::string &arg, void *var);
44  static bool dispatch_rotate_axis(ProgramBase *self, const std::string &opt, const std::string &arg, void *var);
45  bool ns_dispatch_rotate_axis(const std::string &opt, const std::string &arg, void *var);
46  static bool dispatch_translate(const std::string &opt, const std::string &arg, void *var);
47 
48 private:
50  Filenames _input_filenames;
51 
52  bool _got_zero_special;
53  bool _got_no_data_nan;
54  int _no_data_nan_num_channels;
55  bool _got_vis_inverse;
56  bool _got_vis_2d;
57  bool _got_resize;
58  int _resize[2];
59  bool _got_crop;
60  int _crop[4];
61  bool _got_autocrop;
62  int _rotate;
63  bool _got_mirror_x;
64  bool _got_mirror_y;
65 
66  bool _got_output_filename;
67  Filename _output_filename;
68  bool _got_output_dirname;
69  Filename _output_dirname;
70  bool _got_vis_filename;
71  Filename _vis_filename;
72  bool _got_vistex_filename;
73  Filename _vistex_filename;
74  bool _got_ls_filename;
75  Filename _ls_filename;
76 
77  bool _got_transform;
78  LMatrix4 _transform;
79 
80  NodePath _mesh_root;
81 };
82 
83 #endif
This is intended to be the base class for most general-purpose utility programs in the PANDATOOL tree...
Definition: programBase.h:34
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Operates on a pfm file.
Definition: pfmTrans.h:29
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
Definition: filename.h:39
Defines a pfm file, a 2-d table of floating-point numbers, either 3-component or 1-component,...
Definition: pfmFile.h:31
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
bool process_pfm(const Filename &input_filename, PfmFile &file)
Handles a single pfm file.
Definition: pfmTrans.cxx:169
void add_transform_options()
Adds -TS, -TT, etc.
Definition: pfmTrans.cxx:288
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition: nodePath.h:161