14 #ifndef PHYSXBOXFORCEFIELDSHAPE_H 15 #define PHYSXBOXFORCEFIELDSHAPE_H 35 void set_dimensions(
const LVector3f &dimensions);
36 LVector3f get_dimensions()
const;
39 INLINE NxForceFieldShape *ptr()
const {
return (NxForceFieldShape *)_ptr; };
41 void link(NxForceFieldShape *shapePtr);
45 NxBoxForceFieldShape *_ptr;
51 static void init_type() {
52 PhysxForceFieldShape::init_type();
54 PhysxForceFieldShape::get_class_type());
57 return get_class_type();
61 return get_class_type();
70 #endif // PHYSXBOXFORCEFIELDSHAPE_H PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Abstract base class for force field shapes.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A box shaped region used to define a force field.
TypeHandle is the identifier used to differentiate C++ class types.
Descriptor for a box force field shape.