14 #ifndef PHYSXCONTROLLERDESC_H 15 #define PHYSXCONTROLLERDESC_H 29 virtual void set_to_default() = 0;
30 virtual bool is_valid()
const = 0;
32 void set_pos(
const LPoint3f &pos);
33 void set_slope_limit(
float slopeLimit);
34 void set_skin_width(
float skinWidth);
35 void set_step_offset(
float setpOffset);
36 void set_interaction_flag(
bool interactionFlag);
38 LPoint3f get_pos()
const;
39 float get_slope_limit()
const;
40 float get_skin_width()
const;
41 float get_step_offset()
const;
42 bool get_interaction_flag()
const;
45 virtual NxControllerDesc *ptr()
const = 0;
53 #endif // PHYSXCONTROLLERDESC_H PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Descriptor class for a character controller.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.