PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "typeHandle.h"
#include "vector_int.h"
#include "pointerTo.h"
#include "bitMask.h"
#include "renderAttribRegistry.I"
Go to the source code of this file.
Classes | |
class | RenderAttribRegistry |
This class is used to associate each RenderAttrib with a different slot index at runtime, so we can store a list of RenderAttribs in the RenderState object, and very quickly look them up by type. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file renderAttribRegistry.h.